This Privacy Policy explains how we collect, use, and share information when you play the Game, including optional anonymous gameplay analytics.
1. Summary
- Core gameplay (saves, settings, progress) stays on your device.
- Anonymous analytics are on by default to help us improve the game. You can turn them off in Options at any time.
- We send anonymous gameplay events to our analytics provider (PostHog) to improve balance and UX. You can opt out in Options.
- We do not ask for your name, email, or payment details inside the Game for analytics.
- Steam account, purchases, and Steam-side data are handled by Valve / Steam under their own policies.
2. Who this applies to
This policy applies to players of Basketball Dynasty Manager on PC / Steam.
If you use Steam, Valve may collect and process data under the Steam Privacy Policy. That processing is separate from our optional Game analytics.
3. Information we process
3.1 Stored only on your device (local)
These are needed to run the Game and are not uploaded as part of analytics unless you separately export a file yourself:
- Save games / career progress
- Local settings (graphics, language, audio volumes, etc.)
- Local analytics queue files (if analytics were enabled, pending upload or export)
- An anonymous install identifier used for analytics (see 3.2)
3.2 Optional analytics (only if you opt in)
If you enable “Share anonymous gameplay data” in Options, we may process:
| Category | Examples |
|---|---|
| Technical | Platform (e.g. Windows), language/locale, app version |
| Identifiers | Random anonymous install_id; temporary session_id |
| Session | Session start/end, approximate session length, last screen |
| Gameplay | Match results, team IDs used in matches, scores, win/loss, playoff flag, star-rating sums / differentials, active tactics |
| Progression | Training plans/completions (type, position bands), coach perk picks, run start/end summaries |
| UI usage | Which menus/screens are opened and how long they are viewed |
| Audio settings | Menu/match/master volume levels (to see if music is turned down) |
| Consent | Whether analytics were enabled or disabled |
We design analytics not to include: your real name, email, postal address, phone number, photos, microphone/camera data, Steam friends list, chat contents, or full save-file uploads.
Note: Network transmission may involve standard connection metadata (such as IP address) processed by our infrastructure or analytics provider for security and delivery. We do not use analytics to identify you as a named person.
3.3 Manual export
Options may let you export a local analytics file (JSONL). If you send that file to us (email, Discord, etc.), we will use it only for debugging or balance analysis you requested, then delete it when no longer needed unless law requires otherwise.
3.4 Information we do not intentionally collect
- Payment card numbers (purchases go through Steam / platform)
- Precise GPS location
- Advertising IDs for ad networks (the Game does not show third-party ads as of this policy)
- Contact book / social graph from your device
4. Why we process analytics (purposes & legal bases)
If you are in the EEA/UK, we rely on:
| Purpose | Legal basis (GDPR) |
|---|---|
| Improve game balance (tactics, training, perks, match outcomes) | Legitimate interests (Art. 6(1)(f)) — anonymous data, no individual profiling |
| Improve UX (menu timing, audio defaults) | Legitimate interests |
| Maintain and secure analytics delivery | Legitimate interests |
| Respond when you contact us or send an export | Legitimate interests / contract / consent as applicable |
Analytics are on by default; you can opt out anytime in Options. Because the data is anonymous and you retain meaningful control via opt-out, we consider our interests not overridden by your fundamental rights. If you disagree, opt out in Options.
Outside the EEA/UK, we process anonymous analytics based on our legitimate interest in improving the Game and your implicit agreement by playing (with an opt-out available at all times).
5. How we share information
5.1 Analytics provider — PostHog
When analytics are enabled, events are sent to PostHog (cloud analytics).
- Provider: PostHog Inc. (and affiliates / subprocessors as disclosed by PostHog)
- Purpose: receive, store, and help us analyze opted-in gameplay events
- Their policy: https://posthog.com/privacy
They act as our processor (or equivalent) for this purpose. Region depends on our PostHog project configuration (e.g. US or EU cloud).
5.2 Platform holders
Steam / Valve may process account, purchase, playtime, and anti-cheat related data under their terms. We do not control that.
5.3 Legal / safety
We may disclose information if required by law, court order, or to protect rights, safety, and integrity of players or our service — only to the extent necessary.
5.4 No sale of personal information for money
We do not sell your personal information for money. Depending on jurisdiction (e.g. some US state laws), “share” for cross-context behavioral advertising may have a special meaning; we do not use Game analytics for cross-context ads.
6. International transfers
If our PostHog project or servers are outside your country (for example, US cloud for an EU player), data may be transferred internationally. Where required, we rely on appropriate safeguards (such as Standard Contractual Clauses) as implemented by our providers. Prefer an EU PostHog project if you want to reduce EU–US transfer complexity.
7. Retention
- Local queue: kept on your device until uploaded, deleted, or cleared with Game data.
- PostHog / our analytics store: retained only as long as needed for balance/UX analysis, then aggregated or deleted. Typical target: 24 months unless a shorter/longer period is required.
- Manual exports you send us: deleted after the support/balance question is resolved, unless we must keep them longer by law.
8. Your choices and rights
In the Game
- Disable (opt out) or re-enable analytics in Options (default: on).
- Export local telemetry data from Options (for your records or to send to us).
- Uninstall the Game / delete local user data via OS or Steam to remove local files.
Privacy rights (where applicable)
Depending on your location (EEA/UK GDPR, certain US states, etc.), you may have rights to access, correct, delete, restrict, object, or port data, and to withdraw consent.
Contact: privacy@hyakaninteractive.com
We may ask for enough information to locate analytics records associated with an anonymous install id or to verify a deletion request. Because analytics are anonymous, we may not be able to link data to you without information you provide (e.g. an export file or install id).
You may also lodge a complaint with your local data protection authority.
9. Children
The Game is not directed at children under 13. We do not knowingly collect personal information from children. If you believe a child provided data to us via analytics or contact email, contact privacy@hyakaninteractive.com and we will delete it where required.
Steam and store age ratings / parental controls are separate from this policy.
10. Security
We use reasonable technical measures appropriate to a small indie game (HTTPS for analytics upload, opt-in gate, no intentional PII in event payloads). No method of transmission or storage is 100% secure.
11. Changes to this policy
We may update this Privacy Policy. We will change the “Last updated” date above and, for material changes, provide additional notice where appropriate (for example in a Steam announcement or in-game notice). Continued use after an opt-in remains subject to your Options choice.
12. Contact
Privacy questions / deletion requests: privacy@hyakaninteractive.com
Developer: Hyakan Interactive
Website: https://hyakaninteractive.com
13. Controller identity (EEA transparency)
For GDPR purposes, the data controller for optional Game analytics described here is:
Hyakan Interactive
Email:
privacy@hyakaninteractive.com